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[added: 67] New animation type...

PostPosted: October 5th, 2006, 12:54 pm
by pickle
Or something similar. I'm kind of just brain storming, but I have an idea for an easier VU meter. Rather than make a layer set be the VU meter, just use one layer, but change how much is exposed. This would allow for smaller skins for one, but also for much smoother VU meters.

Something like: expose_volumellr (for volume left, where nothing shown is 0, and as the level gets higher, more and more of the layer is exposed from left to right) and so on. Perhaps expose_volumellr(10) would be nice if you want the layer to be exposed in 10 pixel increments, or 10% increments - not sure.

I imagine it could work very similar to how the progress & volume bars currently work.

PostPosted: October 5th, 2006, 6:09 pm
by SLoB
yea that could be the standard vu meter for example

PostPosted: October 5th, 2006, 10:51 pm
by Cliff Cawley
Sure, this shouldn't be too much of a problem to add.

I'll let you know once its in.

Cliff :)

PostPosted: February 3rd, 2007, 10:25 am
by Cliff Cawley
Cliff Cawley Wrote:Sure, this shouldn't be too much of a problem to add.

I'll let you know once its in.

Cliff :)


This has been added and can now be found in build 67 and later.

Cliff :)