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[notbug] inerfaces not loading

PostPosted: February 17th, 2008, 6:42 am
by Ilko
I've just downloaded the latest released version. The interface loading function dont work anymore with my skin (spessartite), its used to change the color theme, but its still working on the 1.0.82 version.

PostPosted: February 17th, 2008, 7:57 am
by SLoB
depending on how u implemented that then it might have been the wrong way, there has been plenty of beta threads the last few weeks, why wait till now heh ;)
check the 92 thread, there was mention of load interface

Re: inerfaces not loading

PostPosted: February 17th, 2008, 2:18 pm
by Cliff Cawley
Ilko Wrote:I've just downloaded the latest released version. The interface loading function dont work anymore with my skin (spessartite), its used to change the color theme, but its still working on the 1.0.82 version.


You made an error with declaring it. You made it:

button loadinterface(x)

well, you basically told it to be two things in one. A button as well as a loadinterface. Xion chose the first one, a custom button.

Instead, remove button from the front and it will work again.

This is just a case of the previous version of Xion allowing for silly things like this when it shouldn't have.

Cliff :)

PostPosted: February 17th, 2008, 6:27 pm
by Ilko
So this isnt a bug.. I have to replace it by : button modify(NEXT_INTERFACE) acloint dontreposition. I didnt know that my previous method was an error lol. I read the keywords again...

I must update my skin

Re: inerfaces not loading

PostPosted: February 18th, 2008, 2:43 am
by ALAS
Cliff Cawley Wrote:You made an error with declaring it. You made it:

button loadinterface(x)



how could he do that? :shock:

just kidding, what was leading me to that error was that loadinterface got an argument (x) so i also misunderstood it to be some kind of command (not a button)... but that was yesterday...

PostPosted: February 18th, 2008, 7:02 am
by Ilko
but for me it was as simple as logical to combine "button" and "loadinterface", for me that did mean that the button will launch the loadinterface command...

And my error was to not follow the player's evolution since the 1.0.82 version. Some keywords have been added...