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Xion 1.0 build 61 Beta Release

PostPosted: October 20th, 2006, 11:42 pm
by Cliff Cawley
WARNING:
This is a Beta Build. That means it has fixes and features that are NEW. It is also possible it has bugs that are NEW! If you are looking for stability, please don't expect this build to be perfectly stable. It may have issues. If on the other hand you are happy to try this build out and post any bugs back in this thread, then please do!

Download:
r2 Studios Server -> http://www.r2.com.au/downloads/files/beta/qa-xion_v1.0b61.exe
OR
Xion Server -> http://xion.r2.com.au/download/beta/qa-xion_v1.0b61.exe

Changelist:
  • Add Accelerators for playlist commands
  • Add better registration of dialogs so that common kb controls work
  • Fix rendering size for very small objects

If you find bugs specifically related to this build, please post them here instead of the Bug reporting forum. Any feedback positive or negative should also go in here, no new threads. This way all feedback, etc related to this build will be in the one place.

Enjoy!

Cliff :)

PostPosted: October 21st, 2006, 2:07 am
by crustlessmist
Is there a keyword to make the text scroll even if the title isnt long enough?
Edit: Also is there an updated layer name reference for the beta versions?

PostPosted: October 21st, 2006, 2:21 am
by SLoB
looks like Cliff is also updating the layer ref for new stuff he's adding, altho tooltips tt & saves_state/svst still needs work

PostPosted: October 21st, 2006, 8:14 am
by Cliff Cawley
crustlessmist Wrote:Is there a keyword to make the text scroll even if the title isnt long enough?

Not yet, but there will be! ;)

crustlessmist Wrote:Edit: Also is there an updated layer name reference for the beta versions?

I usually update the layer name reference online. I will have to update the text document in the Xion directory for the next build.

SLoB Wrote:looks like Cliff is also updating the layer ref for new stuff he's adding, altho tooltips tt & saves_state/svst still needs work

Yup I'm updating as I go. I will expand the new ones soon, with some more information. I'm assuming you mean there isn't enough detail?

Cliff :)

PostPosted: October 21st, 2006, 8:39 am
by SLoB
i think thers enough detail there on the layer ref page, but perhaps a few layers and keyword examples at the bottom of the page would probably help some people, esp when it comes to stringing multiple keywords etc...
a few screenshots of layers in a skin would do the trick i think

how many more betas before a release Cliff?
thers a few things to fix yet

PostPosted: October 21st, 2006, 10:01 am
by Cliff Cawley
SLoB Wrote:how many more betas before a release Cliff?
thers a few things to fix yet


I'm aware of many features to add, however they won't delay a release. What were the other fixes that you think might be holding a release back?

Cliff :)

PostPosted: October 22nd, 2006, 12:23 am
by SLoB
just the save_state really, gonna hold off on using the atl keywords for the now

PostPosted: October 22nd, 2006, 8:58 am
by Cliff Cawley
SLoB Wrote:just the save_state really, gonna hold off on using the atl keywords for the now


Still not sure why this isn't working for you, can you send me your skin so I can check out what you've done?

Cliff :)

PostPosted: October 22nd, 2006, 7:19 pm
by nicholass
Cliff can you make a example on how to use the save state please? would be really helpfull :)

PostPosted: October 22nd, 2006, 9:19 pm
by SLoB
you just put svst on the end of your layer or save_state

@Cliff, check your pm for the skin

PostPosted: October 23rd, 2006, 1:39 am
by nicholass
Slob>doesn't work for me :(

PostPosted: October 23rd, 2006, 5:26 am
by SLoB
hopefully Cliff can sort it out after looking at my skin, think its the same bug

PostPosted: October 23rd, 2006, 9:52 pm
by Cliff Cawley
Ok, I've made the relevant changes, keep an eye out for build 62.

For animation layer sets, just put the save_state or svst on just the animation layerset. You no longer have to do it for all the layers of the set.

WARNING: I've changed a fair amount of the logic to do with hiding/showing the layers to get this to work. it MAY break your skin. If it does, please LET ME KNOW! If it doesn't break your skin, then no worries, no need to let me know, just if there is a problem.

Thanks!
Cliff :)