Xion Audio Player

resident evil

Post your latest skin designs and receive feedback before you release

Postby xonenine » January 7th, 2009, 2:38 pm

Well, this is the basic plan for the resident evil logo so far...
I'd have it rotating on the left side of the player with some black fog (also rotating) in the center of the logo with the black spilling off to the right to encompass the rest of the player.Have fun, xonenine :)

btw Im pretty sure the logo only has 8 triangles, :D ,but I just got all sweaty thinkin how they'd look and kept adding more.
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Postby xonenine » January 9th, 2009, 4:35 am

I'd say the model will work, but the smoke doesn't look too good... :)

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Postby xonenine » January 9th, 2009, 7:36 am

or this might be better...

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Postby xonenine » January 10th, 2009, 11:47 am

I've abandoned the smoke for now and I will try to use this... xonenine:)
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Postby xonenine » January 10th, 2009, 1:33 pm

I am satisfied w the direction the base will take, so now I can texture and light the model and make some nicer animations.It needs a different font and font color.:)

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Postby xonenine » January 10th, 2009, 3:59 pm

The biohazard lights for indi_active... :)

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Postby Cliff Cawley » January 10th, 2009, 9:08 pm

For the most part, the right half of the skin looks good. Not so sure about the fins on the left side. They totally don't match, and they look like sketches compared to the rest of the skin.

Cliff :)
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Postby xonenine » January 10th, 2009, 11:50 pm

I see what you mean.The fins don't have a texture or lightmap yet, but I may have to rethink them also.Thanks for the input! xonenine. :)

Later: you know, rather than try to get it to work, I'm going to split this off into 2 skins now. :lol: xonenine.

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Postby xonenine » January 11th, 2009, 5:07 am

I wont use it in this skin but I had to do at least one quick render of the logo to see if the logo will be a different workable skin.I have to make textures for it yet. :)

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Postby xonenine » January 12th, 2009, 4:46 pm

well, I wouldn't call this resident evil anymore hehe, but I'll think of a new name.It will also be available in 1024x w/ dj lights vu screens etc. have fun... xonenine.:)

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Postby xonenine » January 19th, 2009, 3:52 am

I will clean this one up, add shadows, etc, and upload it when the full screen is finished.
have fun, xonenine :D
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Postby xonenine » February 3rd, 2009, 1:24 am

The original concept ( rotating logos) will be built after fullscreen is uploaded. The thinking now is to create an ominous looking (perhaps hovering) monitor/security cam interface as a base to run the various menus and menu animations.
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