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Re: xmd update

PostPosted: December 13th, 2010, 1:28 pm
by xonenine
I guess 1 real nice corona now, rather than bunches, and a little more gloss and a few buttons that will be done... :)

Re: xmd update

PostPosted: December 13th, 2010, 1:43 pm
by logokas
This is the first skinned eq i've seen so far. Well done.

Lance needs to get back into skinning and finish up the work with Xion's main skin.. Too bad he seems to neglect his obligations quite frequently.

Re: xmd update

PostPosted: December 13th, 2010, 1:49 pm
by xonenine
Thanks, good to see ya too. :)

Re: Paradox

PostPosted: December 21st, 2010, 11:20 am
by xonenine
Image

Uploaded with ImageShack.us Paradox :)

Edit:this is just a rough draft, no buttons,no fancy thoracic segments louvering for the display panel yet, blah, blah, blah, blah, blah. :)
oh, and the top eye is inside out, kinda, hehe.

and w the panel open.I have to admit I need a fatter trilobite for more user interface area, but the paradoxides trilobite was fun to make, regardless...

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Re: xmd update

PostPosted: December 29th, 2010, 12:09 am
by xonenine
Although I will keep these and use em cause they are freaky, I am switching to creating a metal trilobite in Lightwave, so's I can lightmap and texture the model and animated panels.

I am sure it will be a real landmark skin for me, and I'll publish the other skin (scattering II) with the rgb starfields, playlist, and equalizer contols case anyone wants to play with those features. :wink:

another one that didn't make the cut.I will keep all these fossil skins anyway. :D

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