Page 1 of 1

the scattering

PostPosted: January 23rd, 2010, 3:47 am
by xonenine
xtend 2 strewn about, but coming together as an idea... :) The whole skin will get larger, rather than have a panel...

Image

Re: the scattering

PostPosted: January 23rd, 2010, 10:52 am
by xonenine
This could end up being one I like the most so far, 'cept now that I'm abandoning the panel, it is kinda large... :)The progress slider is different, at any rate. :)

It has a nice compact vis area, cool criss-crossing VU Meter Bar, 4 skins for the frame...
Just a couple more buttons.

Image

heck, I even went out and poked through the ice for 30 nice fossils today.What can I say, my time has been very productive.I will go cut some more rocks or something, hehe.

Ah well, I already see the scattering II, it is much nicer...
I'd like to take that "buttons rippling the skins' glass" alot farther... :)

Re: the scattering ll

PostPosted: January 29th, 2010, 1:37 am
by xonenine
the scattering II will have the same space ship style theme and display, with easy controls that rise up and enlarge to meet you...maybe with some more lcars influence.

the buttons effects will ripple the glass more, transitioning it to the display/visualizaion/menu requested. :)

and playing w this other skin...
Image

Re: x10d2

PostPosted: January 30th, 2010, 5:39 am
by xonenine
Last time I got started on x10d2, it turned into another skin.Not gonna happen this time I said... :)

Image

It has my favorite animation so far, a dust storm with the sun flaring through the dust.I also plan on building a solar flare animation later to go w the various other modes on the panels.

Image

Re: the scattering II:the plague

PostPosted: February 3rd, 2010, 3:18 pm
by xonenine
Well, I like the scattering II:the plague much better so far, it is dark and dreary... :)

Image

Re: the scattering

PostPosted: February 4th, 2010, 12:27 pm
by lewa
Nice! Looks a bit winamp-y. Good, just too many...distracting details for me.

That 3d one up there is looking good though!
These forums are a little dead. You should come over to http://guistation.com - It's a great forum for interface design. Owned by the guy who made the new default xion skin.

Re: the scattering II:the plague

PostPosted: February 5th, 2010, 12:38 pm
by xonenine
Thanks lewa, I appreciate the feedback! I will check out GUI Station, just joined skin consortium as well, to learn a little cPro coding. :)

Image

this is what I have so far for the scattering II, but I'll remove the vis and make a nice space vis w the particle emitters I'm playing with, 'fore the 30 day trial runs out, hehe.
Reworking case cover, it was too murky...there are other screens of course... :)The hairline volume and progress are very easy to grab w invisible areas...

Re:valve

PostPosted: March 1st, 2010, 12:08 pm
by xonenine
I went another way w this and rusted it...have to work on it a little more, but it's really coming along.No shadows or glass yet, but there will be. :D

Imagine how much fun making the volume and progress for this one will be!

Really needs a dripping water indi_inactive or a steam animation, with these pipes, hehe.

Image

Re: valve

PostPosted: March 4th, 2010, 12:06 pm
by xonenine
Almost done, 'cept for the glass... :)

Edit:rebuilding 3 pipes on left. :roll:

Image

Re:valve32

PostPosted: March 8th, 2010, 2:07 pm
by xonenine
Pipes are rebuilt, added album art panel..., added a stage light vis...the first one good enough to be a module in a permanent set of vis' I'm planning. :)

Image