Xion Audio Player

need help

Skinning Questions, Suggestions and Ideas

Postby italo11 » August 11th, 2013, 12:15 am

Is it possible to do xion if so, how
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Postby Lance » August 11th, 2013, 10:31 am

Currently, no. But once we have the ability of animtypes for individual eq spec bands then yes. We're limited to straight lines at the moment.
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Postby logokas » August 12th, 2013, 6:22 pm

Technically you could cheat and use animations for frequency volumes. It's not the exact effect, and you'd have to duplicate a lot, but it would work.
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Postby Lance » August 13th, 2013, 12:28 pm

logokas Wrote:Technically you could cheat and use animations for frequency volumes. It's not the exact effect, and you'd have to duplicate a lot, but it would work.

That's exactly what I said, but we can't yet because there's no animtype for individual bands, only the old 3-band.
I made the Xion Default skin. Ask me questions and stuff.

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Postby logokas » August 14th, 2013, 1:36 am

Precisely what I meant. Hence, duplicate really hard, use the volume indicators, etc etc.

Like I said, you can cheat, but it's not going to look as good as a full range of bands.
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Postby SLoB » August 14th, 2013, 6:14 pm

The bands are just sliders, so you could do this easily, however there would be a lot of overlapping due to the curves. Not sure how cpu intensive that would be with the overlapping/redrawing?
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Postby SLoB » August 15th, 2013, 6:12 am

here's a quick mockup of curved eq bands used a bitmap circle for quickness and it doesn't have all 28 bands but you get the idea.
cpu usage is minimal but the redraw isn't that great, could possibly use the fade between or other keywords to blend it a little better, however it would lose the speed and possibly create more cpu usage/flicker?
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Postby regener8ed » August 15th, 2013, 5:05 pm

here's a fairly simple approach: has some quirks and definite drawbacks, but works reasonably well for what it looks like you're trying to accomplish.

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Postby italo11 » August 15th, 2013, 5:44 pm

but the subject is very well only is moving slowly
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