I don't think this has been mentioned here yet but Zeolyte has released a stunning Xion skin as part of a Desktop Modders kit for Windows Vista. She hasn't submitted it here but for anyone interested:
hi Krakken, thanks for the appreciation on this skin and kindly taking the time to provide download links... I was trying to get a fix for the default xion vis not showing up on the latest build, before I can upload it here, so far the last build where all visualisations work is on build 84... but anyway, its only a small bug that hopefully users can live with, so I'm uploading it now.
Hey Zeolyte, no problem. Cliff also mentioned to me that you can also optimise the skin by hiding layers that aren't visible at certain times - I'm sure he'll elaborate on this shortly. I'm getting quite a high CPU usage when running this skin at the moment.
zeolyte Wrote:hi Krakken, thanks for the appreciation on this skin and kindly taking the time to provide download links... I was trying to get a fix for the default xion vis not showing up on the latest build, before I can upload it here, so far the last build where all visualisations work is on build 84... but anyway, its only a small bug that hopefully users can live with, so I'm uploading it now.
Hey Zeo,
What visualisation doesn't show for you?
If you mean the built in one, it may be because the colour that you've used for the background of the visualization layer is very similar to that of the background behind it. If you turn on 'Randomly Change Oscilloscope colour', you will see that the Viz is in fact working, its just that you can't see it due to the colour you chose for the visualization layer.
Maybe we need a way in the PSD to override the colour? A layer with a colour named: "override_oscilloscope". Could sample the first pixel and use that.
Krakken Wrote:Maybe we need a way in the PSD to override the colour? A layer with a colour named: "override_oscilloscope". Could sample the first pixel and use that.
Whatever colour you the skinned chooses will get used by the visualization, unless you've told the visualization plugin to cycle through random colours. Basically the colour chosen for the visualization needs changing in Zeo's skin so that you can actually see it
Previous builds ignored this colour and just set it to white. Since build 84, the skinner can now define the colour themselves