Xion Audio Player

[added: 60] Keyword shortcuts

Added features are moved here for archival purposes, usually marked with the build number they were added in.

Postby pickle » October 9th, 2006, 3:56 am

As SLoB mentioned in the beta forum, there are a lot of keywords now. So many that I, for one, have run out of room in a layer name. Would it be possible to make shotcut keywords, like 'mv' for moveable, 'alsw' for action_layer_switch, etc?

I realize this could cause backwards compatibility issues, but I don't think Xion is popular enough yet to really have this problem.
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Postby SLoB » October 9th, 2006, 4:08 am

dont think backwards compatability should b an issue, the engine could look for both keywords, theyr already done for the long versions, would have thought it was just a question of searching for the shortcut versions within the same switch statement so to speak
if (layerkeyword=='anim_layer_switch' || layerkeyword=='alsw')
{
//doblah
}

dont think Adobe will be making their layer strings longer ;)
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Postby PK » October 9th, 2006, 5:01 am

SLoB Wrote:dont think Adobe will be making their layer strings longer ;)

They actually did between Photoshop 5.5 (version I own (wanne buy? ;-)) and used till last month) and 7 (version I own and use now). Very annoying when you try to change something in v5.5 which was created in v7.

Nothing to do with Xion though, shorted strings would be appreciated :)
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Postby SLoB » October 9th, 2006, 6:07 am

y i meant as going on from either cs1 or 2, maybe in a future version i dont kno but the restriction means less control within Xion
bought 5,7, cs1 but not gonna upgrade to cs2
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Postby Cliff Cawley » October 9th, 2006, 7:38 am

Yes, I can support shortened names and it will be backwards compatible.

Also, i've found that if you change the name of the layer in the layers window by double clicking the layer name, that it is actually only a very short entry size. If instead, you right click and select layer properties, the text entry box there allows you to enter much more.

Cliff :)
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Postby pickle » October 9th, 2006, 8:16 am

Cool, I'll try that the enxt time I need to.

By backwards compatibility, I meant someone using v1.0.58 won't be able to properly use a skin created using only the shortened keywords.
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Postby SLoB » October 9th, 2006, 8:37 am

nope so we're gonna have to put in the version number its compatible for so 1.59+ etc.. if using things like that and that should be displayed on the skins section under the skin
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Postby Cliff Cawley » October 9th, 2006, 10:08 am

Backwards compatible goes the other way...what you are talking about is futureproofing.

Backwards compatible means the latest version of Xion supports features present in all previous versions, which it does and will.

I can't really do much about future proofing as I have no idea what new features will be added. It's like anything these days I guess. If the game you bought doesn't work, make sure you have the latest drivers.

If the skin doesn't work, make sure you have the latest version of Xion.

Oh, one other thing, please don't use any Beta features in your skins and release the skins until the beta version features have moved to release. I will try to do regular updates but I can't guarantee weekly releases or anything as I code Xion in my spare time. Thanks :)

Cliff :)
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Postby SLoB » October 9th, 2006, 6:39 pm

yep I'm now w8ing for the release ;) and any other features you decide to put in during the beta phase before release :)
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