Xion Audio Player

[added: 96] indi_active/inactive to trigger animations

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Postby UnseenRage » March 8th, 2008, 12:14 pm

Cliff, we need a better way to use indi_active/inactive to trigger animations. Currently after one pass of the animation the animation will stop working..
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Postby Cliff Cawley » March 8th, 2008, 12:16 pm

UnseenRage Wrote:Cliff, we need a better way to use indi_active/inactive to trigger animations. Currently after one pass of the animation the animation will stop working..


Thanks UnseenRage,

I'll most likely add a new keyword for this kind of thing.

Cliff :)
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Postby SLoB » March 8th, 2008, 9:44 pm

well you could kick off a trigger which in turn triggers the animation on a repeated/semi repeated basis or put in a repeat on the animation type
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Postby Cliff Cawley » March 30th, 2008, 11:25 pm

UnseenRage Wrote:Cliff, we need a better way to use indi_active/inactive to trigger animations. Currently after one pass of the animation the animation will stop working..


I've now added this for build 96.

Basically it will reset animation for those that are of type 1 or 2 when they also have the indi_active or indi_inactive type on the layer set.

This basically means that you can now have custom animations when the window is focus/defocused.

Cliff :)
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