could one of you tell me the right way to add an _over state to this?
id(fire) modify(ps) action_anim_play tooltip(event)
I need an over state for "id(fire)"
thanks,
xonenine.
(after which I will be able to submit my first skin!)
can anyone tell me how to add an _over state to this?
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Hi Cliff or SLoB,
could one of you tell me the right way to add an _over state to this? id(fire) modify(ps) action_anim_play tooltip(event) I need an over state for "id(fire)" thanks, xonenine. (after which I will be able to submit my first skin!)
Hi xonenine, I take it that entire line is for a button, that when clicked, you want it to start an animation? If so, just add, button to the front, and add a layer above this one, with button_over. So for example, in your layer list, it would look like this: ... some layer ... button_over button_normal id(fire) modify(ps) action_anim_play tooltip(event) ... some other layer Hope that helps Cliff
thanks Cliff!
I'll get that skin uploaded in a couple hours now. I can't tell you how much fun it's been to skin this way. beta.94 kicks butt and the features make it hard to stop skinning, the concepts are almost limitless. I could well have just converted a couple of skins I'd never made available just to be up and running, but Xion is so absorbing that to slap something together like that would almost seem remiss... xonenine Later: thanks again Cliff, course the button works now, which leads me to wonder what indi_button might do, hehe. well I'll go finish up... xonenine
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