Xion 1.0 build 110 Beta Release
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My new skin runs flawlessly on 110.... and DTA on the Playlist looks great! Not getting any of the errors others are experiencing so far.
Sounds great winston
Oh and pertaining to the id() problem you guys are experiencing, This screenshot shows that this is not a problem for me and this screenshot serves a second purpose to illustrate what happens with the "group gray eyes bug" I mentioned earlier. The layer set displayed and the skin currently displayed on Xion are the same and in Xion b1.110. This is also a peek at the Fast & Furious skin im currently making lol. And my boss XP Seven desktop :p
my artifacts are actually specific text from a song title.I'm not getting any other artifacts, just 3 dots.
And on the missing layers, I'm talking more along the lines of 20 layers or so,all same id, in each case where this occurs, is why I say it seems to be the number of layers.
oh ok, Cause I have 10 and this is not a problem, it must be a numbers thing. Of course eventually it will be a problem when I start adding more stuff for each id. But Im not even sure I can come up with 20 things under the same id...what the hell kind of skin calls for more than 20 things under each id?
I suppose with my new skin I have multiple elements being different colors on the same psd (which I may just change it to two different psd's for the sake of this particular bug.) On a sexy note in b1.110 it seems the seeking works properly now and I love it...thanks a bunch Cliff im not sure how you did it but it sounds much better
This is the error message I get: I've installed Xion onto a clean install of Windows XP with the same result.
I got the same error the first time I ran the new build too... but my case can be explained by the fact I had deleted the last played track since the last time Xion was open.
Am looking into the layering issues now.
For those of you that have the playlist crashing, is it with the default playlist, or only on your custom playlists? If its the custom playlists then please send them to me, seems there's a bug somewhere. Most likely its assuming there should be layers that you didn't create. Cliff
Xion ignores all groups that aren't animation groups. It therefore doesn't care if about that global visibility flag. I can look at adding support in the future in order to help set default visible states. It would mean that you won't be able to show those items though unless you explicitly told each and every one to show using a modify() call Cliff
Ok I've tracked down the layering issues. It was caused due to some recent changes to accommodate Animation sets so that they can be supported over sliders, as the sliderbits. Essentially if you have a group that doesn't have the animation keyword in it, any layers within that group will be completely ignored! Of course in all my test skins I don't actually have the layers structured like this, hence I never saw the problem! So, what would you all prefer. A re-release of 110, or 111 as a hot fix just to fix this issue? Cliff
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