
db1011
38 posts
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Just Viewpoint as a renderer.I just like the way it lets you play w transparency and light maps.I could add textures too!It has a great set of transformation tools for animations.
It's a very cool free program, but the real bonus is that you can put 3d models that move rotate and scale on any webpage with a broadcast key, which is also free.It could never compare to a high end model prog tho.It was designed to display products in 3d on the web. Ultimately, I would be able to have 3d models of each skin I create on my page, which the user can rotate and look at. I've used this feature on other pages, it really kicks butt.
Another way of looking at it...
![]() There are two more views with different reflections, which will be another version of this skin...And a couple of xtra modes, like this globe mode.As in the first skin, various parts spin and reflect...this time there are spikes ...so far.They still need to look better. ![]() If I really want it to look polished, I 'spose I should consider a nice shutter for this skins lens... and this is in there now too... ![]()
damn spikes...
![]() Well, I only ended up using one more view out of literal countless others, that was fun... ![]() Also...I haven't even begun to translate any skin elements except on one axis...ensuing skins will rotate on mutiple axes...they will appear much more layered. ![]()
Here is the original db1011, as I found it,
![]() Here's a link to the model, if anyone wants to play w it... http://www.mediafire.com/?2yhjrtwzrnn ![]() I feel compelled to make a few more skins based on this model, it amazes me how many different skins a person can make w only several shapes...
Well, it's not the same model, but this saucer rebuild is coming along...It rotates, clear glass buttons 'round the perimeter, chock full of lightmaps.
![]() ![]() I will see how it looks rotating some rings counter to the orientation, over the top, and rotate something against the stream in the main animation.... ![]() Edit: oh yeah, and this time a real shutter will iris open and shut, 'tho I did like the lightmap dissolve on the lens too. Last edited by xonenine on January 5th, 2010, 11:50 pm, edited 1 time in total.
just reading your last post in here gave me the coolest idea
![]() and seeing as you are a skinning master i am going to throw the idea your way... a STAR-GATE skin ![]() have the gate as the player, the symbols as controls just a thought
I love stargate, that is a very good idea Vinnie, I will download a couple .3ds files today and post one, thanks!!!
![]() btw, just look at some of my first skins, and have a laugh, they are awful, hehe.I was so interested in function I didn't even see how they looked... ![]() Here's a stargate, where the author made ALL the symbols etc on two flat disks covering the gate-have to delete them for my purposes.The gate itself will be ok w/ some fiddling... ![]() ![]() Edit:there is another model the same author made, for another mode, a control console for the stargate... Last edited by xonenine on January 5th, 2010, 9:49 am, edited 1 time in total.
Great idea!
Are you going to have an animated event horizon? The full-size version of this is cool : http://www.flickr.com/photos/10666596@N08/3247883243/ so is this : http://www.stephenmeli.net/images/eventhorizon.jpg
I will now, djinn, thanks for the 2 links!...#2 is my wallpaper now, for fun and reference
I was just moping around today thinking I'd rather be making a visualization.I'll make the water/energy and make it have vortexes of various types, maybe as a vis and as mouse overs... ![]()
happy to help
![]() that water energy vis is a awesome idea ..."bing" light bulb.... you could probably even make the water swell an ripple with some "indi_active trans_volumeb animation" groups..... hmmmmz i i gotta try that.
38 posts
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