
idea
to have a Rotational layer keyword, perhaps with some parameters, this would then not need to have an animation loop however many frames long and that Xion would handle it in code faster than displaying many layers
ideas for parameters
degrees - ie 30 - to rotate from 0(0 being top middle/center) to x amount - 0 to 359 degrees
direction - ie 0,1 (or cw, acw) - to rotate either clockwise or anti-clockwise
delay - ie amount of time to rotate the layer over
repeat - ie repeat loop from 0 to xx
reverse - ie after going from 0 to xxx, the degrees are reversed going from xxx to 0
Volume/Gradient map
also i mentioned a while ago about a radial gradient map(invisible) for rotational layer that could be used as a volume control which could also be tied into the function(s) behind the rotational layer
so 2 bits of functionality both using the same underlying function(s)/code
edit:-
idea also to add in support for rotational layers to be affected by volume amount, vu levels, balance