great player

Support for Multimedia keys would be great.
And the global Hotkeys won't work when I played some games

best regards
global Hotkeys -> Multimediakeys
25 posts
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Hi shadowman, There should already be support for the Multimedia keys. What sort of keyboard are you using and have you installed the driver for them? The global hotkeys may be conflicting with keys you use in game, what keys are you using for the Hotkeys? Cliff ![]()
Yeah I have media buttons on my Dell Inspiron 1720 and they work fine. I know for a fact that the media buttons on my computer map to a letter key so it may conflict with a game potentially.
It shouldn't conflict, because it's not actually mapped to the letter, it is just displayed like that, god knows why.
If you properly mapped the keys in Xion, you shouldn't have any problem, although i haven't heard of anyone else trying this on a laptop yet. You might just be the first. I shoot and ask questions later.
Take no offense of it.
No, you're mistaken. I just explained that in my previous post.
When mapping keys in Xion, assigning media keys to it result in displaying odd values like G or J as the key. This is false, and the button is not really mapped to G, or any other key. Try it yourself if you don't wish to believe me. However, i did notice that some games do disable the media keys, GunZ for example. They just stop functioning for some reason. Possibly a bug. I shoot and ask questions later.
Take no offense of it.
No man, I know what you mean. It would be great if the Media Buttons work in the same way like QCD Player. They solve the problem with the remapping. That's my feature Request ![]() ![]()
There have been minor fixes, but I haven't done anything major with them yet ![]() Cliff ![]()
I don't really get how this feature DOESN'T work. I mapped my G15 Media keys to control Xion and they work perfectly, with the exception of when certain applications block output to something outside of the active application, like say, the Phantasy Star Online game client. If you run it, and have it as an active window, all the input stays in the application, and doesn't leave it's borders, which, in short, means that while PSO is the active window, media keys do not function, because their input never reaches Xion in the first place.
There are more applications that block keys in the same manner, and it's a shame really, but there's nothing Cliff can do about it without reworking the entire hotkey system to run at a lower level input, which would be able to bypass all these applications. Other than that, during normal use, if your media keys do not function, blame your keyboard or yourself for not mapping the keys correctly. I shoot and ask questions later.
Take no offense of it.
Also I've got one button for Play and Pause but I can assign only one function.
Play or Pause. A Play/Pause button would be great. Perhaps it would be possible simply to use the HDI service for multimedia keyboards? One then should not assign the Mulimedia buttons any more than global hot keys, or what?
I'm pretty sure all the QCD does it register global keyboard hooks. I used to do this but I think it caused problems with some keyboards. I'll look into this again soon and see what's going on. I only have one or two keyboards to test on though, so if it doesn't work on XYZ keyboard I'll either need a test one or else I might not be able to support it. As for a Play/Pause button, that's exactly what the Pause button does. Press once for Pause, again for Unpause. Play either unpauses, or restarts the track. Just bind it to Pause and you'll be set. Cliff ![]()
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