Well, this is the basic plan for the resident evil logo so far...
I'd have it rotating on the left side of the player with some black fog (also rotating) in the center of the logo with the black spilling off to the right to encompass the rest of the player.Have fun, xonenine
btw Im pretty sure the logo only has 8 triangles, ,but I just got all sweaty thinkin how they'd look and kept adding more.
I am satisfied w the direction the base will take, so now I can texture and light the model and make some nicer animations.It needs a different font and font color.
For the most part, the right half of the skin looks good. Not so sure about the fins on the left side. They totally don't match, and they look like sketches compared to the rest of the skin.
I wont use it in this skin but I had to do at least one quick render of the logo to see if the logo will be a different workable skin.I have to make textures for it yet.
well, I wouldn't call this resident evil anymore hehe, but I'll think of a new name.It will also be available in 1024x w/ dj lights vu screens etc. have fun... xonenine.
The original concept ( rotating logos) will be built after fullscreen is uploaded. The thinking now is to create an ominous looking (perhaps hovering) monitor/security cam interface as a base to run the various menus and menu animations.