Available Animation Types: 0 (or not specified) = standard loop 1 = play once, and stop, leave last frame on screen 2 = play once, and stop, hide all at end 3 = frame is set on left speaker volume 4 = frame is set on right speaker volume 5 = frame is set on net buffer filled percent 6 = frame is set on volume amount (1.0.82) 7 = frame is set on progress amount (1.0.82) 8 = frame is set on balance amount (1.0.82) 9 = frame is set on bass volume (1.0.84) 10 = frame is set on mid volume (1.0.84) 11 = frame is set on treble volume (1.0.84) 12 = frame is set on center volume (1.0.128) 13 = frame is set on playback frequency (1.5.155) 14 = frame is set on net buffer (1.5.155) 15 = frame is set on Equalizer 32 Hz (1.5.155) 16 = frame is set on Equalizer 64 Hz (1.5.155) 17 = frame is set on Equalizer 128 Hz (1.5.155) 18 = frame is set on Equalizer 256 Hz (1.5.155) 19 = frame is set on Equalizer 512 Hz (1.5.155) 20 = frame is set on Equalizer 1 kHz (1.5.155) 21 = frame is set on Equalizer 2 kHz (1.5.155) 22 = frame is set on Equalizer 4 kHz (1.5.155) 23 = frame is set on Equalizer 8 kHz (1.5.155) 24 = frame is set on Equalizer 16 kHz (1.5.155) 25 = frame is set on Spectrum Band. Bands range from 1-28. Usage is animtype(25) band(x) where x is the band number from 1-28. (1.5.155) 26 = frame is set on Spectrum Band Peak. Bands range from 1-28. Usage is animtype(25) band(x) where x is the band number from 1-28. (1.5.155) |