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New at this...

PostPosted: July 24th, 2007, 3:29 pm
by Kuragari
Hi, I just discovered Xion today and I'm already trying to make skins. lol

I have lots of experience in Photoshop (which is what I'm using) but I have NO experience in making skins for Xion. I read everything I could read....but I still have one question.

How do I make the track info scroll across the skin? I've seen it in so many skins I just don't know how to use that into my own.

Thanks

PostPosted: July 24th, 2007, 4:37 pm
by I.R. Brainiac
sHOULD BE AUTOMATIC UNLESS THE TEXT IS SHORT ENOUGH TO FIT...OOPScaps... :shock: :lol:

PostPosted: July 24th, 2007, 4:51 pm
by Kuragari
Ah, thanks. One more thing...could I have a little help with different interfaces? I tried looking all over this website but haven't found what I'm looking for yet.

Basically...what all is involved in making different interfaces and switching between them?

(sorry for all the annoying questions. that's what noobs do I guess)

PostPosted: July 24th, 2007, 6:13 pm
by I.R. Brainiac
Well I havnt done the swich interface yet,but i think its just a second psd inside the zip.(or.xsf once zipped and renamed)The button either is pointed at the other psd,or it just switches between them in order)

A switch layer button would just be a layer in a psd that can be switched to,from a default layer...the button just alternates between them. like... id(switch) modify(layer1,layer2) action_layer_switch ....(I think thats right) :wink:

Both of these button types are on the layer reference page of help. :)

PostPosted: July 24th, 2007, 6:22 pm
by Cliff Cawley
Kuragari Wrote:Ah, thanks. One more thing...could I have a little help with different interfaces? I tried looking all over this website but haven't found what I'm looking for yet.

Basically...what all is involved in making different interfaces and switching between them?

(sorry for all the annoying questions. that's what noobs do I guess)


Hi Kuragari,

The Load Interfaces feature is so that you can provide a button that when clicked will load another psd file that you have created. The layer keyword to use is:

Code: Select All Code
loadinterface(x)


you just replace x with the name of the psd file, so for example:

Code: Select All Code
loadinterface(myskin2)


will load myskin2.psd when clicked.

You will have to have both psd files either in the Interfaces directory, or both together in the same .zip or .xsf file.

In order to give it the ability to 'switch' between the skins, just change what the button points to for a filename.

So if you have two files called myskin1.psd and myskin2.psd then in myskin1.psd put a button called loadinterface(myskin2) and in myskin2.psd put a button called loadinterface(myskin1)

Hope that helps!

Cliff :)

PostPosted: July 25th, 2007, 3:29 am
by Kuragari
Thanks Cliff! That's exactly what I was looking for. Now I can finish up my first skin.

Thanks

PostPosted: July 25th, 2007, 3:48 am
by ForceField
Welcome Kuragari. :D

PostPosted: July 25th, 2007, 6:14 am
by SLoB
yea Welcome :)

PostPosted: July 25th, 2007, 3:11 pm
by Kuragari
ok, I have another dumb question.

How can I convert my skin to a "Xion Skin File"??

PostPosted: July 25th, 2007, 5:03 pm
by Cliff Cawley
Kuragari Wrote:ok, I have another dumb question.

How can I convert my skin to a "Xion Skin File"??


Hi Kuragari,

You simply zip the .psd file up and rename from .zip to .xsf.

To make zip files you can try the following software:

PowerArchiver
Winzip

NOTE: The format has to be .zip, not .rar or something else

Cliff :)

PostPosted: July 26th, 2007, 2:08 am
by Kuragari
lol alright, that makes sense. I'm almost finished with my first skin.

Thanks for all the help getting me started!