hmmm, the only thing I found was under "Special Purpose" and triggeron_songchange, but that was not what I was searching for...
I have looked in the ref list and found your suggestion under "Object functions"
Trigger Object 1.0.96
Allows you to trigger a Button object as though someone had clicked on it. Use modify(x) before using this.
Keyword: action_object_trigger
Alternate Keyword: acobtrig
as I understood it, it allows one to trigger a play button or equ button as if user pressed that button, however what I was suggesting was something that triggers an event handling when the song stops or the song starts again...
for example you set up an animation loop to start when you start play, then you select pause and have that setup so that button stops the animation, one more press on the pause button starts the playing again but it will not resume animation... (this was a problem and yet unsolvable in the cassette tape I posted last)
Thats the reason for this proposal, event driven handling, if it is possible and the author have time or wish to implement it. If it already is possible this thread could be removed as unnecessary.