Thanks a lot guys.
I'm really interested in your ideas! Logokas, those blue LED's aren't supposed to flash, but I will increase their brightness a little bit. ALAS, Good idea also with the dots standing still. I was going to do that originally. I have an idea of how to make that look decent anyway. I'll just overlay a still image crop and animate ever so slightly to make it look as if the platter is wobbling a small amount as it turns. Details mean everything hehe.
As for lifting the arm during pause state, I would love to do that more than anything! I wanted that from the start, but soon realized just how tedious that could be. I can't quite figure out how I would do that. Of course, it's easy to create a lifting animation for each frame of it moving accross, but how would I determine which lifting frames to play, based on it's animation? I have a method in my head, but it would require a lot tedious work and triggers. Also it would require animations within animations, which aren't currently supported *hint*.
So for now, I'll touch up the blue lights and the side meters. By the way, I originally wanted to map the side peaks to the bass freq, but chose not too seen as it's only for beta release so far. I will change once it's standard. Thanks again!
EDIT: I just realized that it's only the bass transparency that's in beta, not the slider indicater. So I'll see what I can do with that
Peace, Lance